In its new Steam Body VR headset, Valve put twin audio drivers on either side within the included head strap. That places the audio close to your ears whilst you’re sporting it, and in my temporary time attempting the system at Valve’s headquarters lately, I assumed the sound was simply tremendous. However the option to have these twin drivers additionally helps scale back audio vibrations, which helps the headset with monitoring whilst you’re enjoying video games in VR, Valve {hardware} engineer Jeremy Selan tells The Verge.

The Body, like many different VR headsets, makes use of outward-facing cameras constructed into the primary a part of the headset for monitoring. Nevertheless, audio with good bass “induces vibrations into the headset,” which might have an effect on that monitoring, in line with Selan. However on the Body’s included head strap, the twin drivers per facet are “mounted reverse to one another,” which creates “vibration cancellation inherent within the design.” That permits for “higher monitoring, even with good audio,” Selan says.

Fairly cool! The headset is modular, too, so theoretically, you would possibly be capable of use different head straps with different audio options later. It’s a extremely fascinating headset — I lately got to try it for myself.



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